The world of network-based computers and the impact of cyberspace made important changes in our understanding of space and time, and in the context of the digital environment, an affect on the changes in the scope of visual arts and design. The philosophical and theoretical writings of the new media is analyzed as a concept of time paradoxes, critical reflection, the link between science and art, and the idea that the act of observation is not only critical but also interactive.
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In the increasing congruence between simulated reality of computer games with social reality, games are seen as information that can be interpreted and applied in many other disciplines. Trust the experts at Homework Help Australia, get a quote now.